URGOT BUILD WITH HIGHEST WINRATE

Ed. note: League of Legends champions evolve over time, & so this post will too. This is a living post that will be updated, added to and changed with Urgot’s state in the game.

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Urgot is a nasty boy, but you already knew that didn’t you? We all vị. Anyone who has played League of Legends for more than five sầu minutes has seen Urgot in the store in the collection or (rarely) in-game and audibly “ew’d.” He is funky looking & creepy and with his new rework, he has gotten some enhanced gross piled on. With that mask, he looks like the worst thing that could have happened khổng lồ Luke Skywalker in the Bacta Tank.

Grossness aside, we as a League of Legends community have sầu been waiting for an Urgot rework for what seems lượt thích forever. Even if it was never teased & talked about the way Yorichồng was, everyone has always assumed that it was coming. Well, now it is here, and as you would expect, Urgot can bởi vì some messed up stuff khổng lồ you và your friends.

Update, 8/11:

Urgot is a weird set of a few things in his current environment. He can have a fairly dominant laning phase depending on his opponent but he is very susceptible lớn ganks. What makes Urgot dangerous (as well as a killer solo queue pick) is his ultimate. The key khổng lồ making it work is hitting the target a moment before they get the exexinh tươi circle. The drill itself lowers health and slows, meaning it is great for catching up khổng lồ people. But if you tag them before they hit the threshold và then khuyến mãi a tiny bit of damage, you will surprise them with the exexinh tươi.


The build

Start:

Doran’s Shield/Blade

Boots:

Ninja Tabi

Build:

Blaông chồng Cleaver

Frozen Mallet

Sterak’s Gage

Randuin’s Omen/Sunfire Cape (split-push)

Spirit Visage OR Adaptive sầu Helm

Ability maxing:

Fear Beyond Death (R)Purge (W)Corrosive sầu Charge (Q)Disdain (E)Runes và masteries

For our runes, we are going khổng lồ be taking some traditional AD Marks & Quints as well as defensive Glyphs & Seals.

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Champion.gg For masteries, we want lớn take Fervor as the keystone mastery và buff our AD along the way. Rather than taking any resolve sầu talents, we want to lớn put a few inlớn Cunning, including grabbing some biscuits.

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The kit

Passive - Echoing Flames

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Riot’s tooltip:

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Surrender
20

What does it do:

Urgot fires a shotgun out of each of his six knees whenever he attacks an enemy in that direction. This đơn hàng damage khổng lồ all enemies in an area, including a small percentage of the unit’s max health. Each leg has an individual cooldown.

Urgot’s passive is perhaps his most involved ability and certainly his most noticeable. He is a creepy crab & he walks on six legs, as all creepy crabs should. What is interesting about this ability is the way that it causes Urgot khổng lồ move. His legs vì chưng not turn when he does, instead staying in place as his pale body swivels.

The goal with this ability should be to line up your legs as often as possible. You will be able to lớn surprise enemies with the damage that they put out. Rotate around và position yourself in such a way that allows you to lớn easily swivel into more damage as the fight goes on. This becomes far easier when we factor Purge into lớn things.

Q - Corrosive sầu Charge

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Riot’s tooltip:

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Surrender
20

What does it do:

Urgot shoots a little poison bomb at a targeted area. After a few seconds, it explodes, locking onlớn any champions hit.

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This ability is ... not very interesting compared khổng lồ the rest of Urgot. Basically, it is a little extra area damage that can be used lớn farm or poke. The only real utility that it offers is when you combine it with, you guessed it, Purge. When targets are locked on it means that Purge will prioritize them over other enemies, which can be helpful in large groups.

If you need lớn switch targets during Purge, hit them with a Corrosive sầu Charge và it will automatically switch.

W - Purge

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Riot’s tooltip:

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Surrender
trăng tròn

What does it do:

Urgot becomes a walking turret, firing at an enemy nearest to hyên ổn (or a locked on target) very quickly. Urgot also gains a shield during this time. While he does move sầu slower during this turret khung, he can easily maneuver himself over minions & quái nhân, allowing for easy use of his passive, Echoing Flames.

Finally, Urgot’s most involved and best ability. Purge has such excellent synergy with Echoing Flames. It is also what makes his jungle clear even half-way decent, but we will save sầu that for another guide entirely.

When Urgot focuses on an enemy, he đơn hàng quite a bit of damage in a very low amount of time. This is your “commit to fight” button. You can use Urgot’s hilariously short ranged autos or his Q khổng lồ poke, but when it comes time to skirmish, you gotta Purge. Not only will Urgot giảm giá a large amount of guaranteed damage khổng lồ his target, he will also be in prime size khổng lồ blast them with his shotgun-knees.

When Purge is active, you have sầu to lớn do you best lớn circle your opponent, fight on your terms & on your ground. Force the fight movement in such a way that you can get off all six of your knees in one Purge. Keep in mind here that this ability is not actually channeling, meaning that you can use Corrosive Charge, Disdain và Fear Beyond Death while it is active.

E - Disdain

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Riot’s tooltip:

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Surrender
đôi mươi

What does it do:

Urgot charges forward, picks up his foe and slams them down behind hyên. This stuns the target for a short time. Other enemies hit are damaged và knocked aside.

This ability is powerful, just like all the other flippy abilities in League. However, this one has a very, very short range, so you have to lớn prepare yourself and try & surprise the enemy with it.

There honestly isn’t much to be said for Disdain, other than it having a cool a name. Urgot is all about positioning for his passive & Disdain is a great tool for that. If you need to shoot off your bachồng legs, simply grab an enemy và but them in front of your fully-loaded knees. They probably won’t be too happy about it.

R - Fear Beyond Death

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Riot’s tooltip:

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Surrender
20

What does it do:

Urgot fires a long-range drill that impales the first champion hit. Champions hit by the drill are slowed depending on how much health they are missing. If the impaled target has fewer than 25 percent health or falls below that threshold while Urgot is holding onto lớn them, the ability can be recast. When Fear Beyond Death is recast, Urgot drags the drill back into hyên, making the victlặng untargetable. Once the target reaches Urgot, they explode inlớn a gory mess, executing them instantly. Enemies near Urgot become terrified if he executes an enemy.

This is easily one of the coolest abilities in all of League of Legends now. It is so scary that we even gave sầu it its own post. But from a gameplay perspective? It’s also scary. This thing has long range, & is able khổng lồ take out players even after they have sầu safely flashed away from you. Yes, you can confidently implant this ability in an enemy when they are at 40 percent health, but realistically this is a ranged exexinh đẹp more than it is anything else.

Targets who can be devoured are marked with a red circle around them, so if your aim is true, you can bring someone lớn an early grave at nearly any point. The ability lớn exedễ thương with such a wide threshold (for example, 25 percent of 4000 is 1000: that is still a lot of health) forces the team to be cautious. You can’t just skirmish & then limp away if the enemy team has an Urgot — he will just eat you & re-engage now that his team has a number’s advantage.

This ability has nearly limitless potential on its own, & that is very exciting. However, consider pairing Urgot up with a poke comp? Now the wheels begin to turn.

Conclusion

For the past several years, starting with Poppy and Sion, the rework team has really been doing outstanding work. The Urgot rework is no exception. In fact, it may be my favorite rework to date (OK, not really because Warwiông xã is very good, but pretty close). Everything about this Urgot feels correct. His nasty aesthetic, his terrifying ultimate & even his mostly “meh” Q make hyên feel like this was always how he was supposed to lớn be.

When Urgot hits live servers, it will be fascinating to see how players khuyến mãi with hyên. He has some really unique và interesting mechanics that are very similar khổng lồ Aurelion Sol, another champion whose solo queue/professional journey was interesting khổng lồ watch. Ultimately, Urgot allows players lớn truly have sầu a ranged juggernaut that doesn’t look completely infuriating to play against, và that is an exciting prospect.

Urgot has come together here in a way that I never really expected. He strikes that perfect balance between completely new and oddly familiar that all great reworks should strive lớn hit. More importantly, he maintains his look, & is still just very disconcerting lớn look at. It sounds like a joke, but between Warwick, Urgot & Ekko, Zaun feels lượt thích a living place with its own personality. Weird, bio-mechanical attachments and monstrosities that ease every day life or bring nothing but pain. Even with Ekko, where the techno-nonsense is more hopeful, you can still see the Zaunite shine through in his wardrobe.

Capturing the personality of a beloved character, even one that never really worked lượt thích Urgot, is so key to creating a successful update. What is truly impressive sầu with this rework, is that Riot managed to bring Urgot into the light as a weird looking champion while simultaneously turning hlặng inkhổng lồ a fascinating character lớn watch & play.

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Added runes and masteries as well as leveling orders for Urgot’s skills. I also added Sterak’s Gage to the suggested tòa tháp lists & removed Dead Man’s Plate as it interacts poorly with Urgot’s ranged auto attacks. Much of this information was influence by Champion.gg. A Live thoughts section has also been added to this guide lớn give sầu additional tips based on live sầu environment play.